I have spent almost a decade working with digital visuals both alone and in groups of all sizes.
Problem solving is my niche and I approach every task with curiosity and intent on learning something new.
I find it very important to learn from the people around you and help them grow aswell.
There is always something new to learn and ways to have fun while doing so, as an example, i have written this entire website by hand using HTML, CSS and Javascript.
since collaboration between roles is important for tech artists, I've studied various programs and tools to learn
how and when they can be used for areas both within and outside the role of a tech artist because i find being able to work with anyone is very valuable.
In my free time I enjoy playing both digital and physical games, create stuff in various forms like shaders, electronics, music, programming, cooking, drawing and clay figures just to name a few.
A dark fantasy VR game made out of real clay figures, won several awards throughout 2025.
I worked as a technical artist implementing optimized
solutions to various effects, mechanics and visuals
A group project where we present what a bioprinter is, how its used in a proffesional environment and what problems it solves
A configurator application for customizing a boba tea drink.
its using a custom shader I invented to fake
pearls moving around in the tea
This Unity VR program trains workers with the various tools and machinery needed to create stickers and then deliver them.